V Visuals imply: they implicitly suggest much more than words explicitly say.
v1. Visuals imply.
v2. Visuals are edited.

v3. Nonverbals also imply a message without using words.


1. Visuals imply.

They don't say that "you will have fun." They show kids having fun: playing with the product, or frolicking on the beach with friends -- drinking the cola or wearing the clothes.

These "cool kids," of course, are usually young actors, well selected and rehearsed.

Most of us, if we think about it, know this.

But, we're not always so rational. Our emotions are involved here. We, too, want to have fun, to have friends. So we unconsciously identify with them, and with the products associated with them.

Senders imply. Receivers infer. Visuals always force the viewer to co-create: to infer, "to fill in the blanks," and often "to jump to conclusions."


2. Visuals are edited.

People often think that "pictures don't lie."

Today, with simple digital editing programs (such as Photoshop) available, it's easy to manipulate photos: adding, subtracting, and changing elements.

But, even before this development, the basic selection/omission process has always been used to emphasize what is presented to an audience.

Analyzing visuals is concerned with what the camera includes and excludes (from a larger context), and how it is presented (e.g. close-ups, slow-motion, camera angles, juxtapositions, colors, and so on).

For example, if you wanted to create a video or photo essay emphasizing how people at your school are happy, you would select pictures of smiling faces, and omit the others. Your pictures would be "true," but not the whole truth.

Senders imply. Receivers infer. Visuals always force the viewer to co-create: to infer, "to fill in the blanks," and often "to jump to conclusions."


v3. Nonverbals also imply a message without using words.

The formal study of nonverbal communication is relatively recent, even though all humans communicate before they're two years old and learn words to speak.

Such "body language" is the natural way people learn to communicate with facial expressions (smiles, frowns, eye contact); body gestures, space relationships (e.g. standing close together, or far apart), and other nonverbals (touch, taste, smell).

Nonverbal analysis can also include the context, the background (nature, exciting activity, beautiful homes, and so) and the sounds or music. Music, especially, suggests very strong emotional associations, such as sadness or joy, love songs or patriotic songs.

Nonverbal deception is much harder to detect than explicit verbal deception: "lies." Nonverbals are also harder to regulate because the law and lawyers, traditionally, are word-oriented. ("I didn't say that!") No one yet has defined all of the possible ways that one can deceive or create illusions with nonverbals.

For example, FTC regulators specifically banned the use of white-coated "doctors" (complete with stethoscopes) in TV ads as being "deceptive," because these images implied or suggested medical endorsements. So, advertisers simply switched to presenters, who were well dressed in suits, standing in an office in front of bookshelves filled with medical textbooks.

Senders imply. Receivers infer. Nonverbals always force the viewer to co-create: to infer, "to fill in the blanks," and often "to jump to conclusions."


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